// Copyright Epic Games, Inc. All Rights Reserved.

#include "EditorToolbarButtonPluginCommands.h"

#define LOCTEXT_NAMESPACE "FEditorToolbarButtonPluginModule"

void FEditorToolbarButtonPluginCommands::RegisterCommands()
{
	UI_COMMAND(PluginAction, "EditorToolbarButtonPlugin", "Execute EditorToolbarButtonPlugin action", EUserInterfaceActionType::Button, FInputGesture());
}

#undef LOCTEXT_NAMESPACE
